Elliot’s Projects

EXPLORE THE UNIVERSE 2175

Elliot’s 2D Open World Space Exploration and Strategy Game

Explore the Universe Art


Atomik – the Solar Clock

Coming Soon… (later half of 2025)


Elliot Telford’s Github

I use Github to store a lot of the code for my projects, some are open source, others are not. Most of the code I write is generated with AI, so Github has been fantastic for version controlling Chat GPT and Claude. It’s been a great tool to learn over the past few month as I’ve been ramping up my ability to write accurate simulations and produce meaningful features in the code bases I develop.

Agile and Lean

When I am creating something I utilize these philosophies. It helps me to create things quickly that can be improved upon.

Software Architecture

Systems leveling thinking has become more important as I delve into back end engineering. I am working on several projects right now that require this type of high level thinking, due to their complexity and my requirements for real time visualizations that are data driven and user oriented. I am creating an ECS system for a massive simulation currently that will also function as a really cool game! This includes but is not limited to hash mapping, quadtrees, raytracing, caching, a custom physics engine, a fully functional and optimized camera system, advanced AI Cognition systems, and ECSification of everything for speed. I’m planning to release the game on christmas through Steam; it is a culmination of my work this year.

Brain Mapping of Linguistic Activations for AI Interoperability

Elliot’s Brain Imaging App on Github.

Saturn N Body Ring Simulation

This is a working prototyping of a gravity simulation for Saturn’s Rings. I am planning on expanding this project with machine learning to accurately map and dimensionalize the rings of Saturn, and their orbital evolution.